
#region Using Statements

    using System;
    using System.Collections.Generic;
    using System.Linq;
    using HumanElement.Xna.Core;
    using Microsoft.Xna.Framework;
    using Microsoft.Xna.Framework.Audio;
    using Microsoft.Xna.Framework.Content;
    using Microsoft.Xna.Framework.GamerServices;
    using Microsoft.Xna.Framework.Graphics;
    using Microsoft.Xna.Framework.Input;
    using Microsoft.Xna.Framework.Media;
    using Microsoft.Xna.Framework.Net;
    using Microsoft.Xna.Framework.Storage;

#endregion

namespace HumanElement.Xna.Construct.TestHarness
{
    /// <summary>
    /// This is the main type for your game
    /// </summary>
    public class Bootstrap : GameEngine
    {

    }
}
